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Fanart Pantheon Rework/Visual Update - Hi Res Sculpt

A Fanart Rework/Visual update for a league of legends champion, pantheon, It's pretty much a stereo typical spartan but I'm glad I finished it cuz I've learned a lot of new stuff and techniques along the way, Mostly made in Mudbox and Maya, I made the proportions tapered a bit towards the end cuz it will be looked at top down view, but I'm not sure I made it right or not :D, C n C would be Appreciated.

heres the final sculpt, i sculpted the model in A-pose in Mudbox, done retopo in maya, rigged it, then imported the Hi-Res mesh and used the wrap deformer to pose the hi res sculpt.

heres the final sculpt, i sculpted the model in A-pose in Mudbox, done retopo in maya, rigged it, then imported the Hi-Res mesh and used the wrap deformer to pose the hi res sculpt.

Just a quick early concept to help me get an insight on what Im gonna do

Just a quick early concept to help me get an insight on what Im gonna do

Pantheon Rework/Visual Update Hi-Res Sculpt (Fan-made)